Some hair can have multiple material already, for accessories most of the times.To make thing even simpler, let us create the new material by simply copy/paste this one.Optional, it is the material name, can be whatever you like.Select material tab (right side of blender UI).Let us change the texture info so that it uses our newly renamed textures.model in blender: File -> import -> CM3D2 model (.model) Since in COM and CM hair only use one material, we need to add a new one to apply our second color.ĭon’t worry, as far as blender goes it’s very simple.Failure to do so will result in error later down the line.Move everything in a new folder and rename your model and menu so it do not overwrite the originals.You can extract model from the game using Sybaris Arc Editor, or simply grab the model if it’s a mod.I will not go over installing CM3D2 converter for blender, you’ll find tuto on discord or on the plugi's github.menu←→txt Converter.exe is highly recommended.Blender 2.79 with CM3D2 blender Converter.
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